Hello!
I am a sound designer available for work anywhere in the UK. I have included in my portfolio some examples of work that I have undertaken.
If you are interested please drop me a line at: rorymcheyne@gmail.com
Binaural Audio Project
This project, tenatively titled Surroundance, is a work of immersive audio designed as a mock up for a multichannel audio visual dance installation.
All composition/sound design/mixing by Rory M Cheyne.
(requires headphones/IEM for spatial listening)
This piece is designed to have dancers mirror the movement of the audio in an immersive space - to this end the sound design is, mostly, highly directional sounds such as percussive noise bursts and high pitched sounds without much harmonic content.
Selected Musical Works
I have collected here a few of my personal favourite tracks of mine - currently they are all electronic as that was my focus in the last few years.
All composition, sound design and mixing by Rory M Cheyne
This composition was an investigation into using Markov chains to generate a musical score, with a particular mind for use in a game development situation.
This piece was an exercise in algorithmic and chance based composition - after each repetition the program has option to take 1 of 5 pathways with differing odds for each pathway. Each individual sound is governed by velocity curves which, upon ending, trigger other musical events. Finally every two beats a compressor has a 50% chance of being triggered, ducking the mix at first gradually, but with increasing severity until the end of the piece.
The sound design of this piece is large and brash to compliment the minimal nature of the composition. The central piece of sound design to this piece is a reverb manipulated using chebyshev polynomials into which all sounds are routed.
Earworm - Audio Replacement
Kindly offered by Pipou (who’s work is viewable at https://www.pipou.blue/). All music and sound design, other than voice and whistle, synthesised or recorded by me. I aimed for a cartoony style of sound design to match the animation - with a focus on synthesised and manipulated sounds over recorded sounds. All mixed within online loudness standards.